skip to main |
skip to sidebar
Papers on gaming/virtual learning environments
- BBC. Learning Games Do Not Boost Results – BBC News 11-26-01
- Kafai, Yasmin. The Educational Potential of Electronic Games: From Games-To-Teach to Games-To-Learn UCLA K•I•D•S
- Keighly, Geoff. Millenium Gaming GameSpot, December 2000
- Kirriemuir, John. Video gaming, education and digital learning technologies: relevance and opportunities, lib magazine, February 2002.
- Lewis, David. Video Games 'Valid learning Tools' – BBC report of Sony Research by David Lewis
- MacFarlane, Angela. Video Games 'Stimulate Learning' – TEEM. BBC News 3-18-02
- Prensky, Marc. Digital Natives, Digital Immigrants ,On the Horizon, 9:5, Sept-Oct 2001
- Prensky, Marc. Do They REALLY Think Differently? On the Horizon, 9:6, Nov-Dec 2001
- Prensky, Marc. The Motivation of Gameplay On the Horizon, Vol 10, No 1
- Prensky, Marc. Not Only The Lonely: implications of "social" online activities for higher education On the Horizon, Vol 10, No 4
- Prensky, Marc. Open Collaboration On the Horizon, Vol 10, No 3
- Prensky, Marc. Simulations : Are They Games? From Digital Game-Based Learning
- Prensky, Marc. Types of Learning and Possible Game Styles Digital Game-Based Learning
- Prensky, Marc. Why Games Engage Us from Digital Game-Based Learning
- Prensky, Marc. Why NOT Simulation
- Sawyer, Ben. Serious Games: Improving Public Policy through Game-Based Learning and Simulation, Woodrow Wilson International Center for Scholars.
- Squire, Kurt. Games in Instructional Technology
- Travis, Alan. Zap! Go to the Top of the Class – Alan Travis, The Guardian 3-24-2001
- FutureLab - innovation in education: Teaching with Games
- an Overview
- Guidance for Educators
- Presentation
- Useful Game-related website