Games in Singapore Schools (as of July 2007)

From ICT Happenings & E-LiTe

  1. Young Game Designers from Yangzheng
  2. Constructionism at Play in Juying Primary: Computer Game Design for Learning
  3. Quest Atlantis at RV Pri
From LEAD ICT Schools (extracted from edu.MALL write-up by schools)
  1. Canberra Primary: Use of 3D learning environment for lower primary pupis to situate learning in meaningful contexts to achieve engaged learning. [SeedinIT ]
  2. Yio Chu Kang Secondary: Learning of Science using online gaming for all Secondary 1 pupils. [Capture Science Interactively]
  3. Ngee Ann Secondary: Social & Emotional Learning using simulation software and eLearning platform for all pupils.
  4. Victoria Junior College: Using online gaming to facilitate teaching of General Paper, H3 Chemistry and integrated programme electives with 20% of all pupils in the first year.
  5. Xingnan Primary: Problem-based learning through 3D virtual Maths trail where all P4 pupils will be involved to work on online activities (with some modelled after games) both individually and collaboratively. [MILES]
  6. River Valley High: Learning of Physics, Chemistry and Biology using 3D immersion technology for all Secondary 3 & 4 pupils.

From the edu.MALL